🕵️♂️ Unravel the Mystery, Embrace the Betrayal!
Avalon Hill's Betrayal At House On The Hill: Baldur's Gate is a thrilling board game designed for 3-6 players aged 12 and up. With 42 unique room tiles and 50 captivating scenarios, this game offers endless replayability and a fresh experience every time. Perfect for both new and seasoned D&D fans, it combines strategic gameplay with immersive storytelling, making it an essential addition to your game night collection.
Product Dimensions | 218.44 x 683.26 x 678.18 cm; 1.3 kg |
Manufacturer recommended age | 12 years and up |
Item model number | C43100000 |
Language: | English |
Number of Game Players | 3-6 |
Number of pieces | 1 |
Assembly Required | No |
Batteries Required? | No |
Batteries included? | No |
Material Type(s) | Plastic |
Remote Control Included? | No |
Colour | Baldur's Gate |
Release date | 18 April 2024 |
ASIN | B0748J16SK |
H**G
A Wonderful Experience
A Legacy variant of one of my all time favourite games, loads of playability with several paths the main campaign can take, though some sections will always play out the same way, meaning you can play through the campaign several times and still encountered different haunts. Various regions of the world also seem to have several different items included which makes it interesting to see what you will get compared to those abroad.Most importantly is that once the campaign is finish you still have a fully playable copy of Betrayal that is truly unique and many haunts to uncover that will have you playing for a long time to come.Like other editions of the game, some of the haunts presented here do have some balance issues, but that isn't to much of a problem as sometimes in horror films things lean in the favour of the protagonists or antagonists.
L**B
A must for fans of the original betrayal game!
If you have played the original betrayal this is a must buy. At first I was sceptical but the game builds its self the more you play. It’s not as long winded as the original but still has all the fun. Brilliant game and tailor made for you.
F**Y
The best Betrayal I've played - and it's customised by me
I was very excited to get this as soon as it came out and I've not been disappointed. It is exciting to play this.The designers seem to have learned lessons and made the haunts more easily understandable - even better than in Betrayal at Baldur's Gate.I highly recommend you get this game - not least because I want to constantly talk about it so the more people who've played it, the less I have to worry about spoilers!
P**O
Good all round fun
If you are a fan of the Betrayal series and love D & D you'll want this in your collection
J**N
AMAZING game. I think it's even better than Betrayal ...
AMAZING game. I think it's even better than Betrayal at House on the Hill which was one of my favourite games of last year. Nice additions to the game and the rooms tiles look great. Played through 3x scenarios and all were different and balanced.
D**R
Worthy Part of Betrayal on the Hill family
This is a semi-co-operative game for teams of 4+ (it can be played with less but it loses something when done this way - some scenarios will be difficult to 'win'.) The basic premises is the heroes explore a city one tile at a time and each revealed location has an effect. At some point a die roll will trigger the haunt (the betrayal) and one person will read the betrayal instructions and the remaining heroes will read the equivalent victory instructions. The betrayer will then play against the heroes for a few turns until the scenario resolves in one or the other's favour. There are 50 possible scenarios so there should be little overlap.There are some notable changes to the original Betrayal on the Hill game.1 - The setting is much better drawn and doesn't have the original's three levels. That said it isn't necessarily better for it. The haunted house theme had a better overall vibe and the three levels made for interesting options.2 - The starting of the Haunt has a better mechanic (guarantees more time to prepare whereas the original could start the haunt almost immediately in extreme cases).3 - The new special abilities of each character adds in extra options which is great but sometimes makes the heroes a bit over powered.4 - The clip on ability indicators (slide up or down as abilities are modified by events) are much better than the original (where our group abandoned them and recorded scores on paper as they kept falling off). Whether this has been fixed in later versions of the original I don't know.The game is beautiful and I can heartily recommend it. It does suffer from the originals problem in that they both have a huge amount of special tokens to handle the various haunt special rules. The box has no sensible place for these so you end up with a significant pile of loose tokens. If you have to make a choice between this and the original I would suggest getting the original as it has a slightly better feel even though the later has some mechanic improvements and is a more polished experience. Our group really enjoy both though so you shouldn't be disappointed in either.Overall a classic game.
W**S
Great game!
As a fan of Betrayal at House on the Hill, I had high hoes for this game... and you know what, they were met in spades, Baldurs Gate adds a city to the concept, and the game play is familiar enough to get into it right away, but with some fun differences!
C**R
One day the Heroes will win!
A fun game that takes about an hour to play. I bought it as a treat for myself, and my kids (11G and 15B) keep pestering me to play it. Due to the nature of the betrayal, each replay is different, so there is loads of replayability. I wonder if they are going to release an expansion pack like the original Betrayal game?
J**Z
Buen juego!
un excelente juego, me encanto como se va desemvolviendo la historia, no me agrado que no fuera compatible con las expanciones de la franquisia, triste!
A**R
Fun board game of betrayal
Fun game to play. I would say minimum of 4 player but works best with 5 and 6. There's lots of loop holes and ambiguity with some of the haunts so it's best to create a general rule or vote as a group as the rules aren't as clear half the time. I like this version better than the original.
S**H
So then we told her she had to rip up the card
So we bought this game so we could share it with a couple that we wanted to see more (since we lived a distance away), and what better way we thought is to have this game. So we bought it, and after a month or so we managed to go visit them.After opening the box and accidentally popping out all the tiles (don't do this, its a pain in the butt to reassemble but its so common there is a guide on Board Game Geek) we started with the new decks and played through the prologue. And that's when we had to destroy out first card. It literally says to rip it shreds. While about half of those playing looked on in glee, the other half looked on in horror. We eventually stopped playing after Chapter 2 that night as we'd just keep going, but before we stopped we had two last cards to destroy, so to complete her inaguration, we told the one girl who hadn't wrecked a card yet that both were hers. The agony in her eyes was so worth it.That one session was so good, we looked if there's going to be a next season.
C**O
Buen juego
Buena calidad en componentes, llegó sin problemas, recomendable.
H**H
Phenomenal follow up to the original game
Wow, they really knocked it out of the park with this one. The original Betrayal is one of my favorite games of all time - like many others, it was my “gateway drug” that got me into strategy board games. Sure, it had its problems (balance issues mainly) but it was always a fun time, so when I heard there was this legacy version coming out I pre-ordered it as soon as I could.After having played it a few times (the prologue and a couple of chapters) I’m glad to say it lives up to the hype. For those of you that didn’t play the original, the rules are simple. You and your friends explore a house which is made up of several tiles. Since these tiles are modular, the house you explore is different every game. As you explore, you’ll find items, run into traps, and trigger “omens” (events). Eventually you’ll activate a haunt that enables a horror scenario that has its own set of rules, most of which turn a player into a traitor that will try to kill you. Some of the scenarios in the original game involves aliens, a house that slowly imploded into the abyss, a musical pied piper that would hypnotize the players, killers that keep resurrecting, etc. It was amazing with its variety and scope and was extremely replayable... no two games were ever alike.This new version takes that basic concept and expands on it. Basically, there’s now an overarching story spanning decades. You have to play the game a total of 14 times to complete the story - think of it like a TV season, and each game you play is a new episode. Each game has actions that will affect future games, so play wisely.I can’t go into it more without spoiling it, so I won’t delve too much into the specifics of the mechanics of the legacy aspect of this game. I have played through several other legacy style games (Risk and Pandemic) and I’m happy to say that this game actually utilizes the legacy components the best out of those in my opinion. Risk and Pandemic’s legacy games were good, but they were a slow burn that took time to build. This is where Bettayal’s strength lies - with Risk Legacy, even though the rules are changing with each game, it still felt like a progressively harder version of Risk. Betrayal’s huge scope of variety and rules keep this game fresh, and it’s intriguing to see how this family storyline will play out in the end. The replayability is helping cut down on fatigue, and because of that I know my friends and I will finish this way quicker than Risk. And, when all is said and done and you’ve completed the core Legacy storyline, the game will be set up to be played over and over again with the unique changes you’ve made through the campaign.Now for critiques. I mentioned earlier that the original Betrayal game had its share of problems. Unfortunately, a lot of them are still there, mainly the balance issue and confusion over rules. It can scare away new players with the amount of rules - there are THREE rule books to reference, and those rules were often vague and led to a lot of debates on interpreting what the author meant. Some of the haunts also greatly favor the traitor or humans and can feel unfair too.Also, they really should’ve added a giant piece of paper that says to not punch out stuff. Everyone’s first instinct with board games is to punch out all the pieces. The game actually requires you to leave them punched in and to wait until the proper time to use them. Also, this is more of an Amazon problem, but the box I received was really beat up during shipping.Overall - excellent game. Worth trying for anyone vaguely interested in these types of board games, and definitely worth trying for fans of the original. Highly recommended.
Trustpilot
1 month ago
4 days ago