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E**S
Fantasic book to get started creating projects
This book does a wonderful job at introducing the reader to various crates for building numerous projects across various domains in rust. If you're stuck wondering how to get started with concepts such as creating a REST HTTP web server, building your first 2D game or even a Linux kernel module, then this book will guide you to doing so through commonly used crates in Rust.Each chapter is laid out consistently, with each being responsible for a single project (barring the introduction and the final "Future of rust" chapter) with a technical requirements and a "project overview" to give an aim for what is to be built. The chapter then proceeds to go over the various implementation aspects required in each project and finishes off with a summary and questions section, to help the reader improve upon their own knowledge and understanding of the concepts visited within the chapter.The book is geared towards persons who have a working understanding of Rust, and who are looking to cut their teeth by building projects, and does a brilliant job of helping the reader get started.
A**N
Slow Start to a Good Book Overall
The creative projects introduced in the first three or four chapters were not very interesting to me. However, the book took several chapters to warm up and by the end I was very pleased with the pace and flavor of the projectsintroduced.Overall, this book portrays a well balanced slice-of-life of what it means to program in Rust from the year it was written. I will gladly hold on to my copy of the book for reference back to some of the more advanced concepts introduced in the book.
Trustpilot
5 days ago
4 days ago